Monday, December 14, 2009

Screenplays, comics, and art


6:30 AM, December 14: On the last day of Emeralda Interval, I began a new screenplay titled "Printmaking Camp." It’s a back story for a video game that teaches kids about printmaking. I wrote the opening, establishing scene, focusing on the antagonist, Gregorio Potero-a street kid in Floripa, Brazil. He has a hiding place, and he wants to be an artist. I described his hiding place to open my story. My software exercise was with Final Draft, a screenwriting aid.
The screenplay is also the story for a comic of the same title, a character outline of Gregorio, complete with his picture. This was for my practice session with a drawing program called Manga Studio. I hope to share this program with our granddaughter and her friends as they role-play and create for the real printmaking camp (which I envision will come about later).
This is the fifth day of Interval, the five-day orientation period for Gates Prize Winners, preparing for the 360-day “Year of Living Copiously” I made up about 13 years ago as a way of organizing my work in printmaking teaching, research, practice and service. Tomorrow I begin another year—my fourteenth year as a Gates Prize Winner. Now I head off for breakfast (winners must work a couple hours’ work before breakfast) and for the rest of the day I'll be mixing real, hands-on work making presses and digital work.

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